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Part of Secrets of Strixhaven
·
Creature — Dragon
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Mirrorwing Dragon
1%
Live Inclusion
Times Brought
247
Decks Running
139
Median Cast Turn
7.0
Drawn → Played
56%
Format
First-cast turn
n=30
0%
T1
0%
T2
3%
T3
3%
T4
17%
T5
57%
T6-9
20%
T10+
Median
7.0
P25
6
· P75
9
· max
17
On curve
23%
(5 / 30 cast on T5)
Cast same turn as drawn
21%
The "good card" funnel
247 brought · 136 playersBrought to game
247
Ever drawn
54
Reached battlefield
30
Still on board at game end
12
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.7pp
Players who cast this card win 34% of the time (n=27) , vs 25% when it never left the library (n=171).
When players drew this card but left it in hand, they won 41% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.1pp; 95% confidence interval -9.7pp to +27.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
59 instances5.1%
Library
20.3%
Battlefield
40.7%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
81 decks
-
2
Feather, the Redeemed
25 decks
-
3
Zada, Hedron Grinder
5 decks
-
4
Fire Lord Azula
3 decks
-
5
Muddle, the Ever-Changing
3 decks
-
6
Ganax, Astral Hunter
2 decks
-
7
Brudiclad, Telchor Engineer
1 decks
-
8
Fire Lord Zuko
1 decks
-
9
Ilharg, the Raze-Boar
1 decks
-
10
Kalamax, the Stormsire
1 decks
Card text
Mirrorwing Dragon
Creature — Dragon
Flying
Whenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
4 / 5
Secrets of Strixhaven Commander (SOC)
·
Mythic
·
Illustrated by Min Yum
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.