Live Play Data
Mischievous Mystic
1%
Live Inclusion
Times Brought
580
Decks Running
269
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=107
3%
T1
8%
T2
13%
T3
14%
T4
10%
T5
36%
T6-9
15%
T10+
Median
6
P25
4
· P75
8
· max
17
On curve
11%
(9 / 107 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
580 brought · 253 playersBrought to game
580
Ever drawn
169
Reached battlefield
107
Still on board at game end
47
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 27% of the time (n=95) , vs 20% when it never left the library (n=337).
When players drew this card but left it in hand, they won 33% (n=60).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -2.2pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
186 instances2.7%
Library
25.3%
Battlefield
40.3%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Bard, King of Dale
22 decks
-
2
Vnwxt, Verbose Host
18 decks
-
3
Marneus Calgar
14 decks
-
4
Loki, Lord of Misrule
11 decks
-
5
Kami of the Crescent Moon
7 decks
-
6
Whtz, the Bibliophile
7 decks
-
7
The Council of Four
6 decks
-
8
Alela, Cunning Conqueror
5 decks
-
9
Cynette, Jelly Drover
5 decks
-
10
Fblthp, Impossibly Lost
5 decks
Card text
Mischievous Mystic
Creature — Human Wizard
Flying
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
2 / 1
Foundations (FDN)
·
Uncommon
·
Illustrated by Steve Prescott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.