bolt
Game Changer
on the MTG Commander Game Changers list
: Add 

. Spend this mana only to cast artifact spells.
Live Play Data
Mishra's Workshop
Land
·
Vintage Masters (VMA)
1%
Live Inclusion
Times Brought
591
Decks Running
232
Median Cast Turn
3
Drawn → Played
78%
Format
First-cast turn
n=125
34%
T1
13%
T2
9%
T3
10%
T4
6%
T5
24%
T6-9
4%
T10+
Median
3
P25
1
· P75
6
· max
13
Cast same turn as drawn
78%
The "good card" funnel
591 brought · 194 playersBrought to game
591
Ever drawn
161
Reached battlefield
125
Still on board at game end
111
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 30% of the time (n=115) , vs 25% when it never left the library (n=355).
When players drew this card but left it in hand, they won 34% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -3.5pp to +14.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
177 instances4.5%
Library
62.7%
Battlefield
14.7%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 25 decks
- 2 Ultron, Artificial Malevolence 14 decks
-
3
Tony Stark // The Invincible Iron Man
8 decks
-
4
Ekthi, Contaminator Priest
7 decks
- 5 Molecule Man 7 decks
-
6
Urza, Lord High Artificer
6 decks
- 7 Karn, Legacy Reforged 5 decks
- 8 Omnath, Locus of the Void 5 decks
-
9
Sami, Wildcat Captain
5 decks
-
10
Zirda, the Dawnwaker
5 decks
Card text
Mishra's Workshop
Land
Vintage Masters (VMA)
·
Mythic
·
Illustrated by Sam Burley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.