collections_bookmark Part of Modern Horizons 3
Molten Gatekeeper card art
Live Play Data

Molten Gatekeeper

{2} {R} · Artifact Creature — Golem · Modern Horizons 3 (MH3)
2%
Live Inclusion
Times Brought
945
Decks Running
435
Median Cast Turn
6
Drawn → Played
72%
Format

First-cast turn

n=155
1%
T1
7%
T2
17%
T3
12%
T4
9%
T5
44%
T6-9
10%
T10+
Median 6 P25 3 · P75 7 · max 12
On curve 26% (27 / 155 cast on T3) Cast same turn as drawn 36%

The "good card" funnel

948 brought · 390 players
Brought to game
948
Ever drawn
215
Reached battlefield
155
Still on board at game end
89

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.3pp

Players who cast this card win 39% of the time (n=150) , vs 26% when it never left the library (n=605).

When players drew this card but left it in hand, they won 32% (n=56).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.2pp; 95% confidence interval +5.3pp to +21.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

231 instances
7.4%
Library
38.5%
Battlefield
25.5%
Graveyard
11.7%
Exile

Commanders that played this card

in tracked games
Card text
Molten Gatekeeper card

Molten Gatekeeper

{2} {R}
Artifact Creature — Golem
Whenever another creature you control enters, this creature deals 1 damage to each opponent. Unearth {R} ({R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2 / 3
Modern Horizons 3 (MH3) · Common · Illustrated by Joe Slucher

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.