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Part of Starter Commander Decks
·
Creature — Dragon
·
Duel Decks: Knights vs. Dragons (DDG)
Live Play Data
Mordant Dragon
0%
Live Inclusion
Times Brought
197
Decks Running
80
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=25
0%
T1
0%
T2
0%
T3
0%
T4
32%
T5
60%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
12
On curve
60%
(7 / 25 cast on T6)
Cast same turn as drawn
9%
The "good card" funnel
197 brought · 89 playersBrought to game
197
Ever drawn
42
Reached battlefield
25
Still on board at game end
14
Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.4pp
Players who cast this card win 26% of the time (n=21) , vs 23% when it never left the library (n=121).
When players drew this card but left it in hand, they won 28% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.3pp; 95% confidence interval -14.4pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances30.4%
Battlefield
32.6%
Graveyard
8.7%
Exile
28.3%
Hand
Commanders that played this card
in tracked games-
1
Atarka, World Render
56 decks
-
2
Gilanra, Caller of Wirewood
9 decks
-
3
Alena, Kessig Trapper
7 decks
-
4
Kaalia of the Vast
4 decks
-
5
Rivaz of the Claw
3 decks
-
6
The Ur-Dragon
2 decks
-
7
Arni Metalbrow
1 decks
-
8
Dáin Ironfoot
1 decks
-
9
Ganax, Astral Hunter
1 decks
-
10
Rith, Liberated Primeval
1 decks
Card text
Mordant Dragon
Creature — Dragon
Flying

: This creature gets +1/+0 until end of turn.
Whenever this creature deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
5 / 5
Duel Decks: Knights vs. Dragons (DDG)
·
Rare
·
Illustrated by Scott Chou
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.