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Part of Commander Masters
·
Legendary Creature — Shapeshifter
·
Commander Masters (CMM)
Card Preview
Morophon, the Boundless
1%
Decklist Inclusion
Times Brought
288
Decks Running
147
In Decks
1119
Decklist Inclusion
1%
Format
Final zone distribution
102 instances7.8%
Library
36.3%
Battlefield
24.5%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
39 decks
-
2
The First Sliver
22 decks
-
3
Ulalek, Fused Atrocity
17 decks
-
4
Cosmic Spider-Man
14 decks
-
5
Morophon, the Boundless
11 decks
-
6
Sliver Overlord
10 decks
-
7
Ezio Auditore da Firenze
6 decks
-
8
Azlask, the Swelling Scourge
4 decks
-
9
Reaper King
4 decks
-
10
Atogatog
3 decks
The "good card" funnel
288 brought · 139 playersBrought to game
288
Ever drawn
77
Reached battlefield
52
Still on board at game end
37
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.5pp
Players who cast this card win 42% of the time (n=51) , vs 22% when it never left the library (n=185).
When players drew this card but left it in hand, they won 8% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +20.3pp; 95% confidence interval +6.5pp to +34.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52
0%
T1
0%
T2
0%
T3
8%
T4
21%
T5
62%
T6-9
10%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
63%
(6 / 52 cast on T7)
Cast same turn as drawn
40%
52 of 100 times cast
52%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.