auto_awesome
#15 in Rakdos Commander Staples
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Creature — Goblin Assassin
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Ultimate Masters (UMA)
Live Play Data
Murderous Redcap
1%
Live Inclusion
Times Brought
439
Decks Running
188
Median Cast Turn
7
Drawn → Played
71%
Format
First-cast turn
n=91
0%
T1
4%
T2
8%
T3
12%
T4
9%
T5
53%
T6-9
14%
T10+
Median
7
P25
5
· P75
9
· max
12
On curve
24%
(11 / 91 cast on T4)
Cast same turn as drawn
38%
The "good card" funnel
439 brought · 175 playersBrought to game
439
Ever drawn
128
Reached battlefield
91
Still on board at game end
54
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +19.9pp
Players who cast this card win 52% of the time (n=84) , vs 22% when it never left the library (n=252).
When players drew this card but left it in hand, they won 17% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +30.9pp; 95% confidence interval +19.9pp to +41.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
149 instances1.3%
Library
36.2%
Battlefield
32.2%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
The Great Goblin
35 decks
-
2
Celes, Rune Knight
31 decks
-
3
Gev, Scaled Scorch
16 decks
-
4
Grenzo, Dungeon Warden
11 decks
-
5
Terra, Herald of Hope
11 decks
-
6
Altaïr Ibn-La'Ahad
9 decks
-
7
Auntie Ool, Cursewretch
8 decks
-
8
Marchesa, the Black Rose
8 decks
-
9
Grub, Storied Matriarch // Grub, Notorious Auntie
5 decks
-
10
Queen Marchesa
5 decks
Card text
Murderous Redcap
Creature — Goblin Assassin
When this creature enters, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2 / 2
Ultimate Masters (UMA)
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Uncommon
·
Illustrated by Dave Allsop
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.