collections_bookmark Part of Secrets of Strixhaven
Muse Seeker card art
Live Play Data

Muse Seeker

{1} {U} · Creature — Elf Wizard · Secrets of Strixhaven (SOS)
0%
Live Inclusion
Times Brought
107
Decks Running
52
Median Cast Turn
3
Drawn → Played
75%
Format

First-cast turn

n=21
0%
T1
24%
T2
33%
T3
14%
T4
5%
T5
14%
T6-9
10%
T10+
Median 3 P25 3 · P75 5 · max 14
On curve 24% (5 / 21 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

107 brought · 54 players
Brought to game
107
Ever drawn
28
Reached battlefield
21
Still on board at game end
12

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.3pp

Players who cast this card win 23% of the time (n=20) , vs 19% when it never left the library (n=63).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.7pp; 95% confidence interval -16.3pp to +23.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

32 instances
37.5%
Battlefield
46.9%
Graveyard
3.1%
Exile
12.5%
Hand

Commanders that played this card

in tracked games
Card text
Muse Seeker card

Muse Seeker

{1} {U}
Creature — Elf Wizard
Opus — Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless five or more mana was spent to cast that spell.
1 / 2
Secrets of Strixhaven (SOS) · Uncommon · Illustrated by Dan Murayama Scott

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.