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Part of Secrets of Strixhaven
·
Creature — Fungus
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Mycoloth
1%
Decklist Inclusion
Times Brought
227
Decks Running
146
In Decks
1002
Decklist Inclusion
1%
Format
Final zone distribution
52 instances28.8%
Battlefield
21.2%
Graveyard
11.5%
Exile
38.5%
Hand
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
63 decks
-
2
Shroofus Sproutsire
15 decks
-
3
Slimefoot, the Stowaway
7 decks
-
4
Witherbloom, the Balancer
7 decks
-
5
Ghave, Guru of Spores
5 decks
-
6
Joel, Resolute Survivor
4 decks
-
7
Slimefoot and Squee
4 decks
-
8
Ellie, Vengeful Hunter
3 decks
-
9
Meren of Clan Nel Toth
3 decks
-
10
Prossh, Skyraider of Kher
3 decks
The "good card" funnel
227 brought · 142 playersBrought to game
227
Ever drawn
47
Reached battlefield
28
Still on board at game end
15
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.9pp
Players who cast this card win 40% of the time (n=25) , vs 22% when it never left the library (n=164).
When players drew this card but left it in hand, they won 7% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +18.4pp; 95% confidence interval +0.9pp to +35.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
0%
T1
4%
T2
0%
T3
7%
T4
14%
T5
46%
T6-9
29%
T10+
Median
7.0
P25
6
· P75
10
· max
13
On curve
25%
(4 / 28 cast on T5)
Cast same turn as drawn
7%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.