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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Leviathan Horror
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Nemesis of Reason
0%
Decklist Inclusion
Times Brought
159
Decks Running
77
In Decks
520
Decklist Inclusion
0%
Format
Card text
Nemesis of Reason
Creature — Leviathan Horror
Whenever this creature attacks, defending player mills ten cards.
3 / 7
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Mark Tedin
Final zone distribution
45 instances2.2%
Library
24.4%
Battlefield
42.2%
Graveyard
15.6%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
53 decks
-
2
Umbris, Fear Manifest
11 decks
-
3
Phenax, God of Deception
6 decks
-
4
Runo Stromkirk // Krothuss, Lord of the Deep
2 decks
-
5
Zellix, Sanity Flayer
2 decks
-
6
Lazav, Dimir Mastermind
1 decks
-
7
Lord Xander, the Collector
1 decks
-
8
Saruman of Many Colors
1 decks
-
9
Taskmaster, Mercenary Mimic
1 decks
-
10
The Ancient One
1 decks
The "good card" funnel
159 brought · 79 playersBrought to game
159
Ever drawn
37
Reached battlefield
26
Still on board at game end
11
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.1pp
Players who cast this card win 23% of the time (n=21) , vs 17% when it never left the library (n=92).
Observed gap +5.8pp; 95% confidence interval -14.1pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
12%
T3
8%
T4
23%
T5
42%
T6-9
15%
T10+
Median
6.0
P25
5
· P75
8
· max
11
On curve
42%
(6 / 26 cast on T5)
Cast same turn as drawn
24%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.