Nexus of Becoming card art
Live Play Data

Nexus of Becoming

{6} · Artifact · The Big Score (BIG)
0%
Live Inclusion
Times Brought
173
Decks Running
79
Median Cast Turn
6.0
Drawn → Played
59%
Format

First-cast turn

n=26
0%
T1
4%
T2
0%
T3
15%
T4
27%
T5
38%
T6-9
15%
T10+
Median 6.0 P25 5 · P75 7 · max 13
On curve 65% (5 / 26 cast on T6)

The "good card" funnel

173 brought · 76 players
Brought to game
173
Ever drawn
44
Reached battlefield
26
Still on board at game end
21

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +15.8pp

Players who cast this card win 69% of the time (n=22) , vs 33% when it never left the library (n=114).

When players drew this card but left it in hand, they won 18% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +36.0pp; 95% confidence interval +15.8pp to +56.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
2.0%
Library
42.9%
Battlefield
18.4%
Graveyard
6.1%
Exile

Commanders that played this card

in tracked games
Card text
Nexus of Becoming card

Nexus of Becoming

{6}
Artifact
At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's a copy of the exiled card, except it's a 3/3 Golem artifact creature in addition to its other types.
The Big Score (BIG) · Mythic · Illustrated by Adam Volker

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.