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#23 in Azorius Commander Staples
: Add
.
: Add
. Activate only if you control an Island.
: Add
. Activate only if you control a Plains.
Live Play Data
Nimbus Maze
Land
·
Forgotten Realms Commander (AFC)
3%
Live Inclusion
Times Brought
1076
Decks Running
480
Median Cast Turn
4.0
Drawn → Played
68%
Format
First-cast turn
n=204
11%
T1
15%
T2
17%
T3
9%
T4
9%
T5
33%
T6-9
5%
T10+
Median
4.0
P25
2
· P75
7
· max
15
Cast same turn as drawn
50%
The "good card" funnel
1076 brought · 443 playersBrought to game
1076
Ever drawn
298
Reached battlefield
204
Still on board at game end
181
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 27% of the time (n=184) , vs 24% when it never left the library (n=636).
When players drew this card but left it in hand, they won 35% (n=85).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -3.3pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
327 instances3.4%
Library
55.4%
Battlefield
15.9%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
Whtz, the Bibliophile
49 decks
-
2
Grand Arbiter Augustin IV
37 decks
-
3
Shorikai, Genesis Engine
27 decks
-
4
Brago, King Eternal
26 decks
-
5
Hope Estheim
21 decks
-
6
Sefris of the Hidden Ways
20 decks
-
7
Bard, King of Dale
16 decks
-
8
Denzilore Fatehold
14 decks
-
9
Niko, Light of Hope
14 decks
-
10
Kwain, Itinerant Meddler
13 decks
Card text
Nimbus Maze
Land
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by Jason Chan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.