Live Play Data
Nirkana Revenant
1%
Live Inclusion
Times Brought
377
Decks Running
178
Median Cast Turn
7
Drawn → Played
58%
Format
First-cast turn
n=49
0%
T1
0%
T2
2%
T3
8%
T4
16%
T5
53%
T6-9
20%
T10+
Median
7
P25
5
· P75
9
· max
16
On curve
39%
(6 / 49 cast on T6)
Cast same turn as drawn
20%
The "good card" funnel
377 brought · 170 playersBrought to game
377
Ever drawn
84
Reached battlefield
49
Still on board at game end
25
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.7pp
Players who cast this card win 32% of the time (n=41) , vs 23% when it never left the library (n=247).
When players drew this card but left it in hand, they won 17% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval -4.7pp to +22.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances6.3%
Library
26.3%
Battlefield
30.5%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Strefan, Maurer Progenitor
24 decks
-
2
K'rrik, Son of Yawgmoth
12 decks
-
3
Edgar Markov
9 decks
-
4
Sheoldred, the Apocalypse
8 decks
-
5
Avacyn, Angel of Horror
7 decks
-
6
Baron Helmut Zemo
7 decks
-
7
Vito, Thorn of the Dusk Rose
7 decks
-
8
Phage the Untouchable
6 decks
-
9
Ardyn, the Usurper
5 decks
-
10
Erebos, God of the Dead
5 decks
Card text
Nirkana Revenant
Creature — Vampire Shade
Whenever you tap a Swamp for mana, add an additional
.
: This creature gets +1/+1 until end of turn.
4 / 4
Crimson Vow Commander (VOC)
·
Mythic
·
Illustrated by Livia Prima
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.