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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Noble's Purse
0%
Live Inclusion
Times Brought
252
Decks Running
102
Median Cast Turn
4
Drawn → Played
85%
Format
First-cast turn
n=53
9%
T1
23%
T2
17%
T3
11%
T4
9%
T5
28%
T6-9
2%
T10+
Median
4
P25
2
· P75
6
· max
13
On curve
32%
(12 / 53 cast on T2)
Cast same turn as drawn
38%
The "good card" funnel
252 brought · 101 playersBrought to game
252
Ever drawn
62
Reached battlefield
53
Still on board at game end
30
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 27% of the time (n=51) , vs 23% when it never left the library (n=160).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -8.1pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances42.3%
Battlefield
40.8%
Graveyard
8.5%
Exile
8.5%
Hand
Commanders that played this card
in tracked games-
1
Bartolomé del Presidio
11 decks
-
2
Smaug the Magnificent
9 decks
-
3
Ragost, Deft Gastronaut
7 decks
-
4
Galazeth Prismari
5 decks
-
5
Smaug the Impenetrable
4 decks
-
6
Jolene, the Plunder Queen
3 decks
-
7
Mr. House, President and CEO
3 decks
-
8
Sméagol, Helpful Guide
3 decks
-
9
Golbez, Crystal Collector
2 decks
-
10
Hei Bai, Spirit of Balance
2 decks
Card text
Noble's Purse
Artifact
This artifact enters tapped and with three coin counters on it.
, Remove a coin counter from this artifact: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by José Parodi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.