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Part of Starter Commander Decks
·
Creature — Elf Shaman
·
Kaldheim Commander (KHC)
Live Play Data
Nullmage Shepherd
1%
Live Inclusion
Times Brought
351
Decks Running
162
Median Cast Turn
7.0
Drawn → Played
56%
Format
First-cast turn
n=42
0%
T1
0%
T2
2%
T3
2%
T4
12%
T5
67%
T6-9
17%
T10+
Median
7.0
P25
6
· P75
9
· max
15
On curve
5%
(1 / 42 cast on T4)
Cast same turn as drawn
32%
The "good card" funnel
351 brought · 154 playersBrought to game
351
Ever drawn
75
Reached battlefield
42
Still on board at game end
27
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.3pp
Players who cast this card win 35% of the time (n=34) , vs 22% when it never left the library (n=232).
When players drew this card but left it in hand, they won 31% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.9pp; 95% confidence interval -3.3pp to +29.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
82 instances2.4%
Library
32.9%
Battlefield
28.0%
Graveyard
2.4%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
52 decks
-
2
Emmara, Soul of the Accord
36 decks
-
3
Witherbloom, the Balancer
7 decks
-
4
High Perfect Morcant
5 decks
-
5
Marwyn, the Nurturer
4 decks
-
6
The Unbeatable Squirrel Girl
4 decks
-
7
Thranduil, the Elvenking
4 decks
-
8
Sidisi, Brood Tyrant
3 decks
-
9
Thranduil the Strategist
3 decks
-
10
Tyvar the Bellicose
3 decks
Card text
Nullmage Shepherd
Creature — Elf Shaman
Tap four untapped creatures you control: Destroy target artifact or enchantment.
2 / 4
Kaldheim Commander (KHC)
·
Uncommon
·
Illustrated by Campbell White
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.