collections_bookmark Part of Duskmourn: House of Horror
Optimistic Scavenger card art
Live Play Data

Optimistic Scavenger

{W} · Creature — Human Scout · Duskmourn: House of Horror (DSK)
0%
Live Inclusion
Times Brought
114
Decks Running
47
Median Cast Turn
—
Drawn → Played
79%
Format

First-cast turn

n=19

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

114 brought · 44 players
Brought to game
114
Ever drawn
24
Reached battlefield
19
Still on board at game end
11
≥ -9.6pp

Players who cast this card win 44% of the time (n=18) , vs 28% when it never left the library (n=65).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +16.4pp; 95% confidence interval -9.6pp to +42.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

28 instances
39.3%
Battlefield
39.3%
Graveyard
3.6%
Exile
17.9%
Hand

Commanders that played this card

in tracked games
Card text
Optimistic Scavenger card

Optimistic Scavenger

{W}
Creature — Human Scout
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
1 / 1
Duskmourn: House of Horror (DSK) · Uncommon · Illustrated by Brian Valeza

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.