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Part of Secrets of Strixhaven
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#15 black ramp card
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Creature — Vampire Shaman
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Pawn of Ulamog
3%
Live Inclusion
Times Brought
1343
Decks Running
660
Median Cast Turn
5
Drawn → Played
71%
Format
First-cast turn
n=227
1%
T1
4%
T2
20%
T3
15%
T4
13%
T5
39%
T6-9
10%
T10+
Median
5
P25
4
· P75
7
· max
22
On curve
24%
(45 / 227 cast on T3)
Cast same turn as drawn
28%
The "good card" funnel
1348 brought · 605 playersBrought to game
1348
Ever drawn
320
Reached battlefield
227
Still on board at game end
87
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.6pp
Players who cast this card win 28% of the time (n=200) , vs 24% when it never left the library (n=838).
When players drew this card but left it in hand, they won 34% (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval -2.6pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
357 instances1.4%
Library
24.4%
Battlefield
44.3%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
156 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
112 decks
-
3
Teysa Karlov
59 decks
-
4
Edgar Markov
41 decks
-
5
Avacyn, Angel of Horror
20 decks
-
6
Braids, Arisen Nightmare
11 decks
-
7
Meren of Clan Nel Toth
11 decks
-
8
Syr Konrad, the Grim
11 decks
-
9
Super Shredder
10 decks
-
10
Azlask, the Swelling Scourge
9 decks
Card text
Pawn of Ulamog
Creature — Vampire Shaman
Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add
."
2 / 2
Secrets of Strixhaven Commander (SOC)
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Uncommon
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Illustrated by Daarken
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.