Live Play Data
Plaza of Harmony
Land
·
Ravnica Allegiance (RNA)
0%
Live Inclusion
Times Brought
118
Decks Running
54
Median Cast Turn
7.0
Drawn → Played
79%
Format
First-cast turn
n=22
0%
T1
9%
T2
14%
T3
9%
T4
14%
T5
36%
T6-9
18%
T10+
Median
7.0
P25
4
· P75
8
· max
14
The "good card" funnel
118 brought · 54 playersBrought to game
118
Ever drawn
28
Reached battlefield
22
Still on board at game end
18
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.5pp
Players who cast this card win 35% of the time (n=21) , vs 23% when it never left the library (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval -10.5pp to +33.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
31 instances3.2%
Library
58.1%
Battlefield
22.6%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Go-Shintai of Life's Origin
10 decks
-
2
Child of Alara
9 decks
-
3
Nine-Fingers Keene
7 decks
-
4
Kenrith, the Returned King
2 decks
-
5
Omnath, Locus of All
2 decks
-
6
Ramos, Dragon Engine
2 decks
-
7
Arcades, the Strategist
1 decks
-
8
Archelos, Lagoon Mystic
1 decks
-
9
Atraxa, Grand Unifier
1 decks
-
10
Cosmic Spider-Man
1 decks
Card text
Plaza of Harmony
Land
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Ravnica Allegiance (RNA)
·
Rare
·
Illustrated by Jedd Chevrier
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.