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Priest of Forgotten Gods card art
Live Play Data

Priest of Forgotten Gods

{1} {B} · Creature — Human Cleric · Secrets of Strixhaven Commander (SOC)
3%
Live Inclusion
Times Brought
1091
Decks Running
519
Median Cast Turn
5.0
Drawn → Played
75%
Format

First-cast turn

n=180
4%
T1
16%
T2
10%
T3
10%
T4
12%
T5
36%
T6-9
12%
T10+
Median 5.0 P25 3 · P75 7 · max 16
On curve 21% (29 / 180 cast on T2) Cast same turn as drawn 39%

The "good card" funnel

1092 brought · 473 players
Brought to game
1092
Ever drawn
241
Reached battlefield
180
Still on board at game end
66

Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.3pp

Players who cast this card win 29% of the time (n=165) , vs 27% when it never left the library (n=710).

When players drew this card but left it in hand, they won 20% (n=54).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.8pp; 95% confidence interval -4.3pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

276 instances
1.8%
Library
23.9%
Battlefield
46.0%
Graveyard
10.1%
Exile
Card text
Priest of Forgotten Gods card

Priest of Forgotten Gods

{1} {B}
Creature — Human Cleric
{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add {B}{B} and draw a card. (Activate only as an instant.)
1 / 2
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Zack Stella

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.