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Part of Secrets of Strixhaven
·
Creature — Human Cleric
·
Secrets of Strixhaven Commander (SOC)
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add 
and draw a card. (Activate only as an instant.)
Card Preview
Priest of Forgotten Gods
1%
Decklist Inclusion
Times Brought
547
Decks Running
276
In Decks
1844
Decklist Inclusion
1%
Format
Card text
Priest of Forgotten Gods
Creature — Human Cleric
1 / 2
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Zack Stella
Final zone distribution
129 instances2.3%
Library
25.6%
Battlefield
41.9%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
90 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
17 decks
-
3
Teysa Karlov
15 decks
-
4
Vren, the Relentless
7 decks
-
5
Athreos, God of Passage
5 decks
-
6
Ayara, First of Locthwain
5 decks
-
7
Elas il-Kor, Sadistic Pilgrim
5 decks
-
8
Meren of Clan Nel Toth
5 decks
-
9
Blech, Loafing Pest
4 decks
-
10
Caesar, Legion's Emperor
4 decks
The "good card" funnel
548 brought · 252 playersBrought to game
548
Ever drawn
118
Reached battlefield
89
Still on board at game end
33
Once cast, 37% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.8pp
Players who cast this card win 30% of the time (n=84) , vs 27% when it never left the library (n=377).
When players drew this card but left it in hand, they won 24% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.3pp; 95% confidence interval -6.8pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=89
1%
T1
16%
T2
13%
T3
7%
T4
11%
T5
40%
T6-9
11%
T10+
Median
6
P25
3
· P75
7
· max
14
On curve
17%
(14 / 89 cast on T2)
Cast same turn as drawn
39%
89 of 100 times cast
89%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.