Primal Amulet // Primal Wellspring card art
Live Play Data

Primal Amulet // Primal Wellspring

Artifact // Land · Ixalan (XLN)
1%
Live Inclusion
Times Brought
421
Decks Running
205
Median Cast Turn
7
Drawn → Played
66%
Format

First-cast turn

n=71
0%
T1
3%
T2
15%
T3
14%
T4
11%
T5
45%
T6-9
11%
T10+
Median 7 P25 4 · P75 9 · max 14
On curve 32% (10 / 71 cast on T4) Cast same turn as drawn 45%

The "good card" funnel

421 brought · 183 players
Brought to game
421
Ever drawn
107
Reached battlefield
71
Still on board at game end
52

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.6pp

Players who cast this card win 28% of the time (n=69) , vs 17% when it never left the library (n=267).

When players drew this card but left it in hand, they won 35% (n=31).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.9pp; 95% confidence interval +0.6pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

116 instances
2.6%
Library
44.8%
Battlefield
27.6%
Graveyard
0.9%
Exile
Card text
Primal Amulet // Primal Wellspring card Primal Amulet // Primal Wellspring back face

Primal Amulet

{4}
Artifact
Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.

Primal Wellspring

Land
(Transforms from Primal Amulet.) {T}: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Ixalan (XLN) · Rare · Illustrated by John Avon

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.