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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Prismari Command
2%
Decklist Inclusion
Times Brought
536
Decks Running
261
In Decks
1793
Decklist Inclusion
2%
Format
Card text
Prismari Command
Instant
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Johannes Voss
Final zone distribution
134 instances1.5%
Library
2.2%
Battlefield
64.2%
Graveyard
12.7%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
60 decks
-
2
Admiral Brass, Unsinkable
21 decks
-
3
Fire Lord Azula
21 decks
-
4
Shiko and Narset, Unified
18 decks
-
5
Prismari, the Inspiration
15 decks
-
6
Vivi Ornitier
10 decks
-
7
Alania, Divergent Storm
9 decks
-
8
Captain Howler, Sea Scourge
6 decks
-
9
Riku of Many Paths
6 decks
-
10
Bria, Riptide Rogue
4 decks
The "good card" funnel
537 brought · 240 playersBrought to game
537
Ever drawn
123
Reached battlefield
87
Still on board at game end
3
≥ -0.7pp
Players who cast this card win 33% of the time (n=81) , vs 24% when it never left the library (n=359).
When players drew this card but left it in hand, they won 32% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.2pp; 95% confidence interval -0.7pp to +19.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=87
0%
T1
2%
T2
6%
T3
10%
T4
24%
T5
49%
T6-9
8%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
8%
(5 / 87 cast on T3)
Cast same turn as drawn
40%
87 of 100 times cast
87%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.