collections_bookmark Part of Secrets of Strixhaven
Pursue the Past card art
Live Play Data

Pursue the Past

{R} {W} · Sorcery · Secrets of Strixhaven (SOS)
1%
Live Inclusion
Times Brought
405
Decks Running
161
Median Cast Turn
6.0
Drawn → Played
70%
Format

First-cast turn

n=74
0%
T1
12%
T2
11%
T3
14%
T4
12%
T5
34%
T6-9
18%
T10+
Median 6.0 P25 4 · P75 9 · max 15
On curve 12% (9 / 74 cast on T2) Cast same turn as drawn 34%

The "good card" funnel

405 brought · 147 players
Brought to game
405
Ever drawn
106
Reached battlefield
74
Still on board at game end
0
≥ -2.9pp

Players who cast this card win 32% of the time (n=74) , vs 24% when it never left the library (n=263).

When players drew this card but left it in hand, they won 30% (n=28).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.2pp; 95% confidence interval -2.9pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

122 instances
3.3%
Library
64.8%
Graveyard
18.9%
Exile
13.1%
Hand
Card text
Pursue the Past card

Pursue the Past

{R} {W}
Sorcery
You gain 2 life. You may discard a card. If you do, draw two cards. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven (SOS) · Common · Illustrated by Craig Elliott

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.