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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven (SOS)
Live Play Data
Rabid Attack
0%
Live Inclusion
Times Brought
234
Decks Running
78
Median Cast Turn
7
Drawn → Played
46%
Format
First-cast turn
n=21
0%
T1
0%
T2
0%
T3
5%
T4
19%
T5
57%
T6-9
19%
T10+
Median
7
P25
6
· P75
8
· max
13
On curve
0%
(0 / 21 cast on T2)
Cast same turn as drawn
35%
The "good card" funnel
234 brought · 79 playersBrought to game
234
Ever drawn
46
Reached battlefield
21
Still on board at game end
2
≥ -15.6pp
Players who cast this card win 22% of the time (n=19) , vs 19% when it never left the library (n=163).
When players drew this card but left it in hand, they won 16% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -15.6pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances3.6%
Battlefield
46.4%
Graveyard
8.9%
Exile
41.1%
Hand
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
8 decks
-
2
King of the Oathbreakers
8 decks
-
3
Ares, God of War
6 decks
-
4
Chatterfang, Squirrel General
4 decks
-
5
The Great Goblin
4 decks
-
6
Witherbloom, the Balancer
4 decks
-
7
Shadrix Silverquill
3 decks
-
8
Silverquill, the Disputant
3 decks
-
9
Gev, Scaled Scorch
2 decks
-
10
Queza, Augur of Agonies
2 decks
Card text
Rabid Attack
Instant
Until end of turn, any number of target creatures you control each get +1/+0 and gain "When this creature dies, draw a card."
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.