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Ranger's Firebrand card art
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Ranger's Firebrand

{R} · Sorcery · The Lord of the Rings: Tales of Middle-earth (LTR)
0%
Decklist Inclusion
Times Brought
90
Decks Running
46
In Decks
148
Decklist Inclusion
0%
Format
Card text
Ranger's Firebrand card

Ranger's Firebrand

{R}
Sorcery
Ranger's Firebrand deals 2 damage to any target. The Ring tempts you.
The Lord of the Rings: Tales of Middle-earth (LTR) · Uncommon · Illustrated by Pavel Kolomeyets

Final zone distribution

35 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

90 brought · 44 players
Brought to game
90
Ever drawn
30
Reached battlefield
20
Still on board at game end
0
≥ -11.7pp

Players who cast this card win 36% of the time (n=19) , vs 24% when it never left the library (n=49).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.0pp; 95% confidence interval -11.7pp to +33.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
0%
T1
10%
T2
0%
T3
10%
T4
10%
T5
65%
T6-9
5%
T10+
Median 6.0 P25 5 · P75 8 · max 11
On curve 0% (0 / 20 cast on T1)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.