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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon Barbarian
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Reckless Barbarian
1%
Live Inclusion
Times Brought
402
Decks Running
166
Median Cast Turn
3
Drawn → Played
72%
Format
First-cast turn
n=63
16%
T1
21%
T2
14%
T3
14%
T4
13%
T5
19%
T6-9
3%
T10+
Median
3
P25
2
· P75
5
· max
11
On curve
37%
(13 / 63 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
406 brought · 161 playersBrought to game
406
Ever drawn
87
Reached battlefield
63
Still on board at game end
19
Once cast, 30% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.7pp
Players who cast this card win 35% of the time (n=60) , vs 32% when it never left the library (n=250).
When players drew this card but left it in hand, they won 21% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval -8.7pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances4.2%
Library
20.0%
Battlefield
52.6%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Etali, Primal Conqueror // Etali, Primal Sickness
14 decks
-
2
Pako, Arcane Retriever
13 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
11 decks
-
4
Lathliss, Dragon Queen
10 decks
-
5
Miirym, Sentinel Wyrm
10 decks
-
6
The Ur-Dragon
10 decks
-
7
Rivaz of the Claw
8 decks
-
8
Ganax, Astral Hunter
7 decks
-
9
Rakdos, the Muscle
7 decks
-
10
Alexios, Deimos of Kosmos
6 decks
Card text
Reckless Barbarian
Creature — Dragon Barbarian
Sacrifice this creature: Add 
.
2 / 2
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Oleksandr Kozachenko
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.