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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon Barbarian
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Reckless Barbarian
1%
Live Inclusion
Times Brought
492
Decks Running
213
Median Cast Turn
3.0
Drawn → Played
76%
Format
First-cast turn
n=86
13%
T1
24%
T2
16%
T3
14%
T4
9%
T5
19%
T6-9
5%
T10+
Median
3.0
P25
2
· P75
5
· max
11
On curve
37%
(21 / 86 cast on T2)
Cast same turn as drawn
39%
The "good card" funnel
496 brought · 208 playersBrought to game
496
Ever drawn
113
Reached battlefield
86
Still on board at game end
25
Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.2pp
Players who cast this card win 36% of the time (n=81) , vs 29% when it never left the library (n=302).
When players drew this card but left it in hand, they won 18% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.6pp; 95% confidence interval -4.2pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
122 instances3.3%
Library
20.5%
Battlefield
53.3%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Etali, Primal Conqueror // Etali, Primal Sickness
16 decks
-
2
Lathliss, Dragon Queen
15 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
13 decks
-
4
Miirym, Sentinel Wyrm
13 decks
-
5
Pako, Arcane Retriever
13 decks
-
6
The Ur-Dragon
12 decks
-
7
Ganax, Astral Hunter
9 decks
-
8
Rakdos, the Muscle
9 decks
-
9
Rivaz of the Claw
9 decks
-
10
Kaalia of the Vast
7 decks
Card text
Reckless Barbarian
Creature — Dragon Barbarian
Sacrifice this creature: Add 
.
2 / 2
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Oleksandr Kozachenko
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.