Reidane, God of the Worthy // Valkmira, Protector's Shield card art
Live Play Data

Reidane, God of the Worthy // Valkmira, Protector's Shield

Legendary Creature — God // Legendary Artifact · Kaldheim (KHM)
1%
Live Inclusion
Times Brought
189
Decks Running
86
Median Cast Turn
7
Drawn → Played
75%
Format

First-cast turn

n=37
0%
T1
5%
T2
14%
T3
16%
T4
5%
T5
43%
T6-9
16%
T10+
Median 7 P25 4 · P75 9 · max 12
On curve 19% (5 / 37 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

189 brought · 91 players
Brought to game
189
Ever drawn
48
Reached battlefield
36
Still on board at game end
15

Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.1pp

Players who cast this card win 19% of the time (n=29) , vs 18% when it never left the library (n=120).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.0pp; 95% confidence interval -13.1pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

51 instances
2.0%
Library
29.4%
Battlefield
39.2%
Graveyard
11.8%
Exile
Card text
Reidane, God of the Worthy // Valkmira, Protector's Shield card Reidane, God of the Worthy // Valkmira, Protector's Shield back face

Reidane, God of the Worthy

{2} {W}
Legendary Creature — God
Flying, vigilance Snow lands your opponents control enter tapped. Noncreature spells your opponents cast with mana value 4 or greater cost {2} more to cast.
2 / 3

Valkmira, Protector's Shield

{3} {W}
Legendary Artifact
If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Kaldheim (KHM) · Rare · Illustrated by Jason Rainville

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.