collections_bookmark Part of Secrets of Strixhaven
Relic Retriever card art
Card Preview

Relic Retriever

{1} {R} · Creature — Spirit Monkey · Secrets of Strixhaven Commander (SOC)
0%
Decklist Inclusion
Times Brought
99
Decks Running
65
In Decks
560
Decklist Inclusion
0%
Format
Card text
Relic Retriever card

Relic Retriever

{1} {R}
Creature — Spirit Monkey
First strike At the beginning of each end step, if a card left your graveyard this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
2 / 1
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Aldo Domínguez

Final zone distribution

31 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

99 brought · 63 players
Brought to game
99
Ever drawn
26
Reached battlefield
21
Still on board at game end
14

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.0pp

Players who cast this card win 46% of the time (n=19) , vs 33% when it never left the library (n=63).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.4pp; 95% confidence interval -10.0pp to +36.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
14%
T1
5%
T2
5%
T3
5%
T4
14%
T5
43%
T6-9
14%
T10+
Median 6 P25 4 · P75 9 · max 15
On curve 19% (1 / 21 cast on T2)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.