Rev, Tithe Extractor card art
Live Play Data

Rev, Tithe Extractor

{3} {B} · Legendary Creature — Human Rogue · The List (PLST)
1%
Live Inclusion
Times Brought
458
Decks Running
226
Median Cast Turn
6
Drawn → Played
65%
Format

First-cast turn

n=89
1%
T1
2%
T2
9%
T3
17%
T4
16%
T5
45%
T6-9
10%
T10+
Median 6 P25 4 · P75 8 · max 13
On curve 29% (15 / 89 cast on T4) Cast same turn as drawn 34%

The "good card" funnel

458 brought · 205 players
Brought to game
458
Ever drawn
125
Reached battlefield
81
Still on board at game end
41

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.7pp

Players who cast this card win 29% of the time (n=72) , vs 24% when it never left the library (n=277).

When players drew this card but left it in hand, they won 21% (n=39).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.5pp; 95% confidence interval -5.7pp to +14.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

133 instances
4.5%
Library
30.8%
Battlefield
33.1%
Graveyard
6.8%
Exile

Commanders that played this card

in tracked games
Card text
Rev, Tithe Extractor card

Rev, Tithe Extractor

{3} {B}
Legendary Creature — Human Rogue
Whenever you attack, target creature gains deathtouch until end of turn. Whenever one or more creatures you control deal combat damage to a player, create a Treasure token, then look at the top card of that player's library and exile it face down. You may cast that card for as long as it remains exiled. (A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
3 / 3
The List (PLST) · Rare · Illustrated by M.Matsumoto

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.