collections_bookmark Part of Commander Masters
Reverse Engineer card art
Live Play Data

Reverse Engineer

{3} {U} {U} · Sorcery · Commander Masters (CMM)
0%
Live Inclusion
Times Brought
143
Decks Running
54
Median Cast Turn
7
Drawn → Played
57%
Format

First-cast turn

n=25
0%
T1
0%
T2
4%
T3
16%
T4
16%
T5
44%
T6-9
20%
T10+
Median 7 P25 5 · P75 9 · max 17
On curve 36% (4 / 25 cast on T5) Cast same turn as drawn 42%

The "good card" funnel

143 brought · 57 players
Brought to game
143
Ever drawn
44
Reached battlefield
25
Still on board at game end
1
≥ -12.6pp

Players who cast this card win 29% of the time (n=25) , vs 24% when it never left the library (n=83).

When players drew this card but left it in hand, they won 25% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.2pp; 95% confidence interval -12.6pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

46 instances
2.2%
Library
2.2%
Battlefield
54.3%
Graveyard
8.7%
Exile

Commanders that played this card

in tracked games
Card text
Reverse Engineer card

Reverse Engineer

{3} {U} {U}
Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Draw three cards.
Commander Masters (CMM) · Common · Illustrated by Chase Stone

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.