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Part of Tales of Middle-earth
·
Sorcery
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Ringsight
3%
Live Inclusion
Times Brought
356
Decks Running
191
Median Cast Turn
7.0
Drawn → Played
57%
Format
First-cast turn
n=52
0%
T1
0%
T2
6%
T3
10%
T4
12%
T5
62%
T6-9
12%
T10+
Median
7.0
P25
5
· P75
8
· max
19
On curve
6%
(3 / 52 cast on T3)
Cast same turn as drawn
22%
The "good card" funnel
356 brought · 169 playersBrought to game
356
Ever drawn
92
Reached battlefield
52
Still on board at game end
2
≥ -2.7pp
Players who cast this card win 31% of the time (n=48) , vs 20% when it never left the library (n=205).
When players drew this card but left it in hand, they won 27% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.7pp; 95% confidence interval -2.7pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
110 instances1.8%
Library
1.8%
Battlefield
62.7%
Graveyard
9.1%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
80 decks
-
2
Lord of the Nazgûl
29 decks
-
3
Kefka, Court Mage // Kefka, Ruler of Ruin
12 decks
-
4
Saruman, the White Hand
12 decks
-
5
Sauron, Lord of the Rings
6 decks
-
6
Emet-Selch, Unsundered // Hades, Sorcerer of Eld
3 decks
-
7
Talion, the Kindly Lord
3 decks
-
8
The Celestial Toymaker
3 decks
-
9
Y'shtola, Night's Blessed
3 decks
-
10
Yuriko, the Tiger's Shadow
3 decks
Card text
Ringsight
Sorcery
The Ring tempts you. Search your library for a card that shares a color with a legendary creature you control, reveal it, put it into your hand, then shuffle.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Uncommon
·
Illustrated by Campbell White
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.