Rite of Passage card art
Live Play Data

Rite of Passage

{2} {G} · Enchantment · Fifth Dawn (5DN)
1%
Live Inclusion
Times Brought
245
Decks Running
92
Median Cast Turn
5.5
Drawn → Played
73%
Format

First-cast turn

n=36
6%
T1
6%
T2
17%
T3
8%
T4
14%
T5
47%
T6-9
3%
T10+
Median 5.5 P25 3 · P75 6 · max 10
On curve 28% (6 / 36 cast on T3) Cast same turn as drawn 26%

The "good card" funnel

245 brought · 82 players
Brought to game
245
Ever drawn
49
Reached battlefield
36
Still on board at game end
26

Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.6pp

Players who cast this card win 38% of the time (n=33) , vs 22% when it never left the library (n=166).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.7pp; 95% confidence interval -0.6pp to +32.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

57 instances
1.8%
Library
45.6%
Battlefield
24.6%
Graveyard
8.8%
Exile

Commanders that played this card

in tracked games
Card text
Rite of Passage card

Rite of Passage

{2} {G}
Enchantment
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Fifth Dawn (5DN) · Rare · Illustrated by Kev Walker

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.