Riverchurn Monument card art
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Riverchurn Monument

{1} {U} · Artifact · Aetherdrift (DFT)
0%
Decklist Inclusion
Times Brought
211
Decks Running
116
In Decks
604
Decklist Inclusion
0%
Format
Card text
Riverchurn Monument card

Riverchurn Monument

{1} {U}
Artifact
{1}, {T}: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.) Exhaust — {2}{U}{U}, {T}: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Aetherdrift (DFT) · Rare · Illustrated by Anthony Devine

Final zone distribution

57 instances
7.0%
Library
36.8%
Battlefield
33.3%
Graveyard
8.8%
Exile

The "good card" funnel

211 brought · 109 players
Brought to game
211
Ever drawn
41
Reached battlefield
30
Still on board at game end
21

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.6pp

Players who cast this card win 17% of the time (n=25) , vs 19% when it never left the library (n=134).

Observed gap -1.8pp; 95% confidence interval -18.6pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=30
7%
T1
23%
T2
13%
T3
13%
T4
13%
T5
30%
T6-9
0%
T10+
Median 4.0 P25 2 · P75 6 · max 9
On curve 30% (7 / 30 cast on T2) Cast same turn as drawn 30%
30 of 100 times cast 30%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.