auto_awesome
#23 in Izzet Commander Staples
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Live Play Data
Riverpyre Verge
Land
·
Aetherdrift (DFT)
6%
Live Inclusion
Times Brought
1272
Decks Running
552
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=267
16%
T1
21%
T2
11%
T3
13%
T4
12%
T5
24%
T6-9
4%
T10+
Median
4
P25
2
· P75
6
· max
13
Cast same turn as drawn
56%
The "good card" funnel
1273 brought · 496 playersBrought to game
1273
Ever drawn
363
Reached battlefield
267
Still on board at game end
250
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.3pp
Players who cast this card win 36% of the time (n=239) , vs 25% when it never left the library (n=758).
When players drew this card but left it in hand, they won 54% (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval +4.3pp to +16.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
403 instances2.7%
Library
62.0%
Battlefield
14.6%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
59 decks
-
2
Tony Stark // The Invincible Iron Man
26 decks
-
3
Ghyrson Starn, Kelermorph
23 decks
-
4
Sonic the Hedgehog
18 decks
-
5
Prismari, the Inspiration
16 decks
-
6
Gandalf, Party Guest
12 decks
-
7
Dr. Eggman
11 decks
-
8
The Emperor of Palamecia // The Lord Master of Hell
11 decks
-
9
Fire Lord Azula
10 decks
-
10
Captain Howler, Sea Scourge
9 decks
Card text
Riverpyre Verge
Land
Aetherdrift (DFT)
·
Rare
·
Illustrated by Titus Lunter
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.