Live Play Data
Rolling Earthquake
0%
Live Inclusion
Times Brought
185
Decks Running
106
Median Cast Turn
—
Drawn → Played
39%
Format
First-cast turn
n=12Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
185 brought · 98 playersBrought to game
185
Ever drawn
31
Reached battlefield
12
Still on board at game end
1
Final zone distribution
33 instances21.2%
Library
3.0%
Battlefield
48.5%
Graveyard
27.3%
Hand
Commanders that played this card
in tracked games-
1
Indoraptor, the Perfect Hybrid
7 decks
-
2
Ojer Axonil, Deepest Might // Temple of Power
7 decks
-
3
Solphim, Mayhem Dominus
7 decks
-
4
Firesong and Sunspeaker
5 decks
-
5
Daredevil, Fearless Fighter
4 decks
-
6
Neheb, the Eternal
4 decks
-
7
Heartless Hidetsugu
3 decks
-
8
Rem Karolus, Stalwart Slayer
3 decks
-
9
Slicer, Hired Muscle // Slicer, High-Speed Antagonist
3 decks
-
10
Alesha, Who Smiles at Death
2 decks
Card text
Rolling Earthquake
Sorcery
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Double Masters (2XM)
·
Rare
·
Illustrated by Yang Hong
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.