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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven (SOS)
Live Play Data
Root Manipulation
1%
Live Inclusion
Times Brought
180
Decks Running
73
Median Cast Turn
8
Drawn → Played
55%
Format
First-cast turn
n=21
0%
T1
0%
T2
0%
T3
5%
T4
14%
T5
62%
T6-9
19%
T10+
Median
8
P25
6
· P75
8
· max
13
On curve
19%
(3 / 21 cast on T5)
Cast same turn as drawn
30%
The "good card" funnel
181 brought · 72 playersBrought to game
181
Ever drawn
38
Reached battlefield
21
Still on board at game end
7
≥ -7.9pp
Players who cast this card win 37% of the time (n=21) , vs 24% when it never left the library (n=108).
When players drew this card but left it in hand, they won 4% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval -7.9pp to +32.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
46 instances15.2%
Battlefield
41.3%
Graveyard
8.7%
Exile
34.8%
Hand
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
51 decks
-
2
Witherbloom, the Balancer
5 decks
-
3
Ygra, Eater of All
3 decks
-
4
Lathril, Blade of the Elves
2 decks
-
5
Myrkul, Lord of Bones
2 decks
-
6
The Wise Mothman
2 decks
-
7
Chatterfang, Squirrel General
1 decks
-
8
Dina, Soul Steeper
1 decks
-
9
Ikra Shidiqi, the Usurper
1 decks
-
10
Jodah, the Unifier
1 decks
Card text
Root Manipulation
Sorcery
Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.)
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Elizabeth Peiró
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.