Live Play Data
Royal Warden
1%
Live Inclusion
Times Brought
191
Decks Running
101
Median Cast Turn
6.0
Drawn → Played
68%
Format
First-cast turn
n=28
0%
T1
0%
T2
4%
T3
7%
T4
11%
T5
68%
T6-9
11%
T10+
Median
6.0
P25
6
· P75
8
· max
18
On curve
21%
(3 / 28 cast on T5)
Cast same turn as drawn
36%
The "good card" funnel
191 brought · 96 playersBrought to game
191
Ever drawn
41
Reached battlefield
28
Still on board at game end
6
Once cast, 21% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.4pp
Players who cast this card win 30% of the time (n=24) , vs 12% when it never left the library (n=123).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.8pp; 95% confidence interval -1.4pp to +37.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances2.0%
Library
12.2%
Battlefield
34.7%
Graveyard
32.7%
Exile
Commanders that played this card
in tracked games-
1
Szarekh, the Silent King
62 decks
-
2
Imotekh the Stormlord
19 decks
-
3
Trazyn the Infinite
6 decks
-
4
Anrakyr the Traveller
4 decks
-
5
Ultron the Annihilator
4 decks
-
6
Doctor Doom
3 decks
-
7
Doctor Doom, Unrivaled
1 decks
-
8
Illuminor Szeras
1 decks
-
9
Ultron, Unlimited
1 decks
Card text
Royal Warden
Artifact Creature — Necron
Phalanx Commander — When this creature enters, create two tapped 2/2 black Necron Warrior artifact creature tokens.
Unearth 
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
3 / 2
Warhammer 40,000 Commander (40K)
·
Rare
·
Illustrated by Artur Nakhodkin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.