Live Play Data
Rumble Arena
Land
·
Avatar: The Last Airbender (TLA)
1%
Live Inclusion
Times Brought
292
Decks Running
154
Median Cast Turn
3.0
Drawn → Played
77%
Format
First-cast turn
n=58
16%
T1
14%
T2
22%
T3
14%
T4
12%
T5
19%
T6-9
3%
T10+
Median
3.0
P25
2
· P75
5
· max
13
Cast same turn as drawn
55%
The "good card" funnel
295 brought · 140 playersBrought to game
295
Ever drawn
75
Reached battlefield
58
Still on board at game end
52
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.8pp
Players who cast this card win 21% of the time (n=56) , vs 15% when it never left the library (n=174).
When players drew this card but left it in hand, they won 37% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -5.8pp to +16.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
84 instances2.4%
Library
61.9%
Battlefield
15.5%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
42 decks
-
2
Avatar Aang // Aang, Master of Elements
17 decks
-
3
Toph, Earthbending Master
12 decks
-
4
Katara, the Fearless
7 decks
- 5 Molecule Man 6 decks
-
6
Bumi, Unleashed
5 decks
-
7
Toph, Greatest Earthbender
4 decks
-
8
Toph, Hardheaded Teacher
4 decks
-
9
Aang, at the Crossroads // Aang, Destined Savior
3 decks
-
10
Avatar Kyoshi, Earthbender
3 decks
Card text
Rumble Arena
Land
Vigilance
When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)
: Add
.
,
: Add one mana of any color.
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Le Vuong
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.