Live Play Data
Savage Mansion
Land
·
Marvel's Spider-Man (SPM)
1%
Live Inclusion
Times Brought
239
Decks Running
100
Median Cast Turn
4
Drawn → Played
77%
Format
First-cast turn
n=57
32%
T1
11%
T2
5%
T3
9%
T4
5%
T5
28%
T6-9
11%
T10+
Median
4
P25
1
· P75
7
· max
17
Cast same turn as drawn
67%
The "good card" funnel
239 brought · 99 playersBrought to game
239
Ever drawn
74
Reached battlefield
57
Still on board at game end
49
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.9pp
Players who cast this card win 23% of the time (n=55) , vs 21% when it never left the library (n=139).
When players drew this card but left it in hand, they won 22% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.2pp; 95% confidence interval -9.9pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
85 instances7.1%
Library
57.6%
Battlefield
18.8%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Cosmic Spider-Man
35 decks
-
2
Wolverine, Best There Is
7 decks
-
3
Eddie Brock // Venom, Lethal Protector
6 decks
-
4
Miles Morales // Ultimate Spider-Man
6 decks
-
5
Aerid Konstrari
4 decks
-
6
Krenko, Mob Boss
4 decks
-
7
Thanos, the Mad Titan
4 decks
-
8
Toph, the First Metalbender
4 decks
-
9
Avatar Aang // Aang, Master of Elements
2 decks
-
10
Bruce Banner // The Incredible Hulk
2 decks
Card text
Savage Mansion
Land
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Marvel's Spider-Man (SPM)
·
Common
·
Illustrated by David Álvarez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.