Savage Ventmaw card art
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Savage Ventmaw

{4} {R} {G} · Creature — Dragon · Foundations (FDN)
1%
Decklist Inclusion
Times Brought
341
Decks Running
145
In Decks
1261
Decklist Inclusion
1%
Format
Card text
Savage Ventmaw card

Savage Ventmaw

{4} {R} {G}
Creature — Dragon
Flying Whenever this creature attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end.
4 / 4
Foundations (FDN) · Uncommon · Illustrated by Slawomir Maniak

Final zone distribution

88 instances
3.4%
Library
27.3%
Battlefield
31.8%
Graveyard
6.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

341 brought · 154 players
Brought to game
341
Ever drawn
79
Reached battlefield
52
Still on board at game end
24

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.4pp

Players who cast this card win 33% of the time (n=51) , vs 25% when it never left the library (n=213).

When players drew this card but left it in hand, they won 17% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +8.4pp; 95% confidence interval -4.4pp to +21.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=52
0%
T1
0%
T2
0%
T3
17%
T4
21%
T5
58%
T6-9
4%
T10+
Median 6.0 P25 5 · P75 7 · max 12
On curve 65% (14 / 52 cast on T6) Cast same turn as drawn 20%
52 of 100 times cast 52%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.