Savannah
Savannah is in 12% of tracked Commander decks on Playgroup Live. When drawn, it reaches the battlefield 92% of the time, with a median first play on turn 3.0.
Savannah sits in 12% of the 3689 Commander decks tracked on Playgroup Live, appearing across 447 distinct lists. As one of the original dual lands, it taps for either green or white with no downside, making it an automatic consideration for any deck whose color identity includes both colors.
The draw-to-play figure tells the clearest story: 92% of drawn copies are played before the game ends. That rate is among the highest you will see for any card in the format. Lands are played the moment they are needed, and Savannah is almost never a dead card in hand. Median first play lands on turn 3.0, though the mode is turn 1, reflecting how often it anchors an opening hand.
The commander distribution is notably broad. The top slot is The Ur-Dragon with 21 decks, followed by five-color and Naya shells throughout the list. That spread reflects Savannah's role as a colorless-efficiency staple for any green-white deck, regardless of strategy. Data comes from 841 tracked multiplayer games, with 344 unique players contributing, and the single heaviest contributor accounting for just 4% of all instances. That spread is a strength of this dataset.
- 12% of tracked Commander decks include Savannah
- 92% of drawn copies are played before the game ends
- T3.0 median first-play turn, with mode at turn 1
- 92% battlefield stickiness once played
- 344 unique players in the dataset, a well-spread sample
First-cast turn
n=326The "good card" funnel
935 brought · 344 playersOf 935 Savannahs brought to games, 355 were drawn, 326 of those were played, and the vast majority remained on the battlefield through end of game.
Players who cast this card win 30% of the time (n=297) , vs 25% when it never left the library (n=494).
When players drew this card but left it in hand, they won 39% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.0pp; 95% confidence interval -0.9pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
379 instancesThe overwhelming majority of Savannah copies resolve to the battlefield and stay there through end of game, reflecting the low-interaction profile typical of lands in Commander.
Commanders that played this card
in tracked games-
1
The Ur-Dragon
30 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
17 decks
-
3
Gishath, Sun's Avatar
13 decks
-
4
Atraxa, Praetors' Voice
12 decks
-
5
Kenrith, the Returned King
12 decks
-
6
Pantlaza, Sun-Favored
12 decks
-
7
Cloud, Ex-SOLDIER
11 decks
-
8
Toph, the First Metalbender
11 decks
-
9
Kynaios and Tiro of Meletis
10 decks
-
10
Rin and Seri, Inseparable
10 decks
The Ur-Dragon leads with 21 decks and five-color commanders fill most of the top ten, but Naya and green-white builds are a consistent second tier, showing Savannah's reach across the entire green-white color slice.