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Part of Starter Commander Decks
·
Instant
·
Modern Masters 2015 (MM2)
Live Play Data
Scatter the Seeds
0%
Live Inclusion
Times Brought
204
Decks Running
92
Median Cast Turn
6
Drawn → Played
82%
Format
First-cast turn
n=27
0%
T1
0%
T2
4%
T3
19%
T4
11%
T5
52%
T6-9
15%
T10+
Median
6
P25
5
· P75
8
· max
12
On curve
33%
(3 / 27 cast on T5)
Cast same turn as drawn
12%
The "good card" funnel
204 brought · 86 playersBrought to game
204
Ever drawn
33
Reached battlefield
27
Still on board at game end
0
≥ -19.6pp
Players who cast this card win 23% of the time (n=25) , vs 26% when it never left the library (n=145).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.3pp; 95% confidence interval -19.6pp to +13.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
38 instances76.3%
Graveyard
5.3%
Exile
18.4%
Hand
Commanders that played this card
in tracked games-
1
Witherbloom, the Balancer
26 decks
-
2
Emmara, Soul of the Accord
21 decks
-
3
Shroofus Sproutsire
14 decks
-
4
Slimefoot, the Stowaway
10 decks
-
5
Chatterfang, Squirrel General
3 decks
-
6
Ghave, Guru of Spores
3 decks
-
7
Quandrix, the Proof
2 decks
-
8
Tolsimir Wolfblood
2 decks
-
9
Ajani, Caller of the Pride
1 decks
-
10
Arwen, Weaver of Hope
1 decks
Card text
Scatter the Seeds
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Create three 1/1 green Saproling creature tokens.
Modern Masters 2015 (MM2)
·
Common
·
Illustrated by Rob Alexander
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.