auto_awesome
#25 in Orzhov Commander Staples
Live Play Data
Scrubland
Land — Plains Swamp
·
Vintage Masters (VMA)
13%
Live Inclusion
Times Brought
2626
Decks Running
1122
Median Cast Turn
3
Drawn → Played
88%
Format
First-cast turn
n=799
24%
T1
16%
T2
13%
T3
12%
T4
10%
T5
21%
T6-9
4%
T10+
Median
3
P25
2
· P75
6
· max
26
Cast same turn as drawn
61%
The "good card" funnel
2628 brought · 786 playersBrought to game
2628
Ever drawn
905
Reached battlefield
799
Still on board at game end
740
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.0pp
Players who cast this card win 30% of the time (n=728) , vs 28% when it never left the library (n=1408).
When players drew this card but left it in hand, they won 25% (n=92).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -2.0pp to +5.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
977 instances2.5%
Library
75.7%
Battlefield
10.5%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
68 decks
-
2
Y'shtola, Night's Blessed
57 decks
-
3
Kaalia of the Vast
43 decks
-
4
Edgar Markov
36 decks
-
5
Tymna the Weaver
30 decks
-
6
Marneus Calgar
28 decks
-
7
Oloro, Ageless Ascetic
25 decks
-
8
Jin Sakai, Ghost of Tsushima
24 decks
-
9
Atraxa, Praetors' Voice
23 decks
-
10
Esika, God of the Tree // The Prismatic Bridge
23 decks
Card text
Scrubland
Land — Plains Swamp
(
: Add
or
.)
Vintage Masters (VMA)
·
Rare
·
Illustrated by Eytan Zana
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.