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Part of Commander Legends: Battle for Baldur's Gate
Live Play Data
Sea Gate
Land — Gate
·
Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
619
Decks Running
251
Median Cast Turn
5.0
Drawn → Played
85%
Format
First-cast turn
n=168
15%
T1
7%
T2
11%
T3
8%
T4
13%
T5
40%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
13
Cast same turn as drawn
64%
The "good card" funnel
619 brought · 226 playersBrought to game
619
Ever drawn
197
Reached battlefield
168
Still on board at game end
154
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +9.6pp
Players who cast this card win 41% of the time (n=150) , vs 23% when it never left the library (n=362).
When players drew this card but left it in hand, they won 22% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +9.6pp to +26.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
212 instances1.9%
Library
72.6%
Battlefield
12.3%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Go-Shintai of Life's Origin
21 decks
-
2
Nine-Fingers Keene
21 decks
-
3
Child of Alara
19 decks
-
4
Arixmethes, Slumbering Isle
10 decks
-
5
Kynaios and Tiro of Meletis
9 decks
-
6
Omo, Queen of Vesuva
9 decks
-
7
Whtz, the Bibliophile
9 decks
-
8
Codie, Vociferous Codex
8 decks
-
9
Kenrith, the Returned King
8 decks
-
10
Archelos, Lagoon Mystic
6 decks
Card text
Sea Gate
Land — Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Common
·
Illustrated by Kamila Szutenberg
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.