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Part of Commander Legends: Battle for Baldur's Gate
Live Play Data
Sea Gate
Land — Gate
·
Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
476
Decks Running
198
Median Cast Turn
5
Drawn → Played
84%
Format
First-cast turn
n=133
12%
T1
7%
T2
10%
T3
8%
T4
15%
T5
42%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
13
Cast same turn as drawn
64%
The "good card" funnel
476 brought · 180 playersBrought to game
476
Ever drawn
159
Reached battlefield
133
Still on board at game end
120
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.3pp
Players who cast this card win 41% of the time (n=121) , vs 23% when it never left the library (n=274).
When players drew this card but left it in hand, they won 24% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.9pp; 95% confidence interval +8.3pp to +27.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
172 instances2.3%
Library
69.8%
Battlefield
13.4%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Child of Alara
16 decks
-
2
Go-Shintai of Life's Origin
16 decks
-
3
Nine-Fingers Keene
16 decks
-
4
Arixmethes, Slumbering Isle
9 decks
-
5
Codie, Vociferous Codex
8 decks
-
6
Omo, Queen of Vesuva
8 decks
-
7
Kynaios and Tiro of Meletis
7 decks
-
8
Whtz, the Bibliophile
7 decks
-
9
Kenrith, the Returned King
6 decks
-
10
Tiamat
6 decks
Card text
Sea Gate
Land — Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Common
·
Illustrated by Kamila Szutenberg
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.