collections_bookmark Part of Secrets of Strixhaven
Send in the Pest card art
Live Play Data

Send in the Pest

{1} {B} · Sorcery · Secrets of Strixhaven (SOS)
0%
Live Inclusion
Times Brought
150
Decks Running
73
Median Cast Turn
5
Drawn → Played
70%
Format

First-cast turn

n=21
5%
T1
14%
T2
10%
T3
5%
T4
19%
T5
38%
T6-9
10%
T10+
Median 5 P25 3 · P75 7 · max 13
On curve 19% (3 / 21 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

150 brought · 71 players
Brought to game
150
Ever drawn
30
Reached battlefield
21
Still on board at game end
0
≥ -6.1pp

Players who cast this card win 32% of the time (n=21) , vs 18% when it never left the library (n=102).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.8pp; 95% confidence interval -6.1pp to +33.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

34 instances
76.5%
Graveyard
2.9%
Exile
20.6%
Hand
Card text
Send in the Pest card

Send in the Pest

{1} {B}
Sorcery
Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Secrets of Strixhaven (SOS) · Common · Illustrated by Raluca Marinescu

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.