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Part of Commander Legends: Battle for Baldur's Gate
Live Play Data
Shambling Vent
Land
·
Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
176
Decks Running
79
Median Cast Turn
4
Drawn → Played
73%
Format
First-cast turn
n=35
26%
T1
6%
T2
14%
T3
11%
T4
11%
T5
20%
T6-9
11%
T10+
Median
4
P25
1
· P75
7
· max
11
Cast same turn as drawn
74%
The "good card" funnel
176 brought · 83 playersBrought to game
176
Ever drawn
48
Reached battlefield
35
Still on board at game end
32
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 29% of the time (n=29) , vs 21% when it never left the library (n=106).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval -8.1pp to +25.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances3.7%
Library
59.3%
Battlefield
14.8%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Nalia de'Arnise
17 decks
-
2
Astarion, the Decadent
5 decks
-
3
Liesa, Shroud of Dusk
5 decks
-
4
Edgar Markov
3 decks
-
5
Jin Sakai, Ghost of Tsushima
3 decks
-
6
Kambal, Consul of Allocation
3 decks
-
7
Liesa, Forgotten Archangel
3 decks
-
8
Amalia Benavides Aguirre
2 decks
-
9
Breena, the Demagogue
2 decks
-
10
Burakos, Party Leader
2 decks
Card text
Shambling Vent
Land
This land enters tapped.
: Add
or
.


: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Rare
·
Illustrated by Jung Park
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.