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Shelob, Child of Ungoliant card art
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Shelob, Child of Ungoliant

{4} {B} {G} · Legendary Creature — Spider Demon · The Lord of the Rings: Tales of Middle-earth (LTR)
0%
Decklist Inclusion
Times Brought
166
Decks Running
83
In Decks
396
Decklist Inclusion
0%
Format
Card text
Shelob, Child of Ungoliant card

Shelob, Child of Ungoliant

{4} {B} {G}
Legendary Creature — Spider Demon
Deathtouch, ward {2} Other Spiders you control have deathtouch and ward {2}. Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this token: You gain 3 life," and it loses all other card types.
8 / 8
The Lord of the Rings: Tales of Middle-earth (LTR) · Rare · Illustrated by Lorenzo Mastroianni

Final zone distribution

92 instances
55.4%
Battlefield
14.1%
Graveyard
3.3%
Exile
4.3%
Hand

The "good card" funnel

166 brought · 75 players
Brought to game
166
Ever drawn
32
Reached battlefield
27
Still on board at game end
51

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.7pp

Players who cast this card win 17% of the time (n=26) , vs 19% when it never left the library (n=90).

Observed gap -1.4pp; 95% confidence interval -17.7pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=27
0%
T1
0%
T2
0%
T3
0%
T4
15%
T5
59%
T6-9
26%
T10+
Median 8 P25 6 · P75 10 · max 12
On curve 33% (5 / 27 cast on T6)
27 of 100 times cast 27%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.