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Silverquill, the Disputant card art
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Silverquill, the Disputant

{2} {W} {B} · Legendary Creature — Elder Dragon · Secrets of Strixhaven (SOS)
0%
Decklist Inclusion
Times Brought
92
Decks Running
41
In Decks
319
Decklist Inclusion
0%
Format
Card text
Silverquill, the Disputant card

Silverquill, the Disputant

{2} {W} {B}
Legendary Creature — Elder Dragon
Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)
4 / 4
Secrets of Strixhaven (SOS) · Mythic · Illustrated by Antonio José Manzanedo

Final zone distribution

31 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

The "good card" funnel

92 brought · 39 players
Brought to game
92
Ever drawn
26
Reached battlefield
21
Still on board at game end
9

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -25.6pp

Players who cast this card win 19% of the time (n=20) , vs 25% when it never left the library (n=57).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -6.7pp; 95% confidence interval -25.6pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=94
2%
T1
5%
T2
12%
T3
28%
T4
19%
T5
30%
T6-9
4%
T10+
Median 5.0 P25 4 · P75 6 · max 14
On curve 47% (26 / 94 cast on T4)

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.