Sinister Hideout card art
Live Play Data

Sinister Hideout

Land · Marvel's Spider-Man (SPM)
1%
Live Inclusion
Times Brought
210
Decks Running
91
Median Cast Turn
2
Drawn → Played
74%
Format

First-cast turn

n=25
48%
T1
4%
T2
4%
T3
20%
T4
0%
T5
20%
T6-9
4%
T10+
Median 2 P25 1 · P75 4 · max 12
Cast same turn as drawn 72%

The "good card" funnel

210 brought · 90 players
Brought to game
210
Ever drawn
34
Reached battlefield
25
Still on board at game end
23

Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.3pp

Players who cast this card win 9% of the time (n=24) , vs 13% when it never left the library (n=149).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.0pp; 95% confidence interval -15.3pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

43 instances
4.7%
Library
53.5%
Battlefield
25.6%
Graveyard
4.7%
Exile

Commanders that played this card

in tracked games
Card text
Sinister Hideout card

Sinister Hideout

Land
This land enters tapped. {T}: Add {U} or {B}. {4}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Marvel's Spider-Man (SPM) · Common · Illustrated by Pavel Kolomeyets

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.