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Part of Secrets of Strixhaven
·
Sorcery
·
Wilds of Eldraine (WOE)
Live Play Data
Sleight of Hand
1%
Live Inclusion
Times Brought
483
Decks Running
250
Median Cast Turn
4
Drawn → Played
69%
Format
First-cast turn
n=95
19%
T1
8%
T2
11%
T3
15%
T4
12%
T5
32%
T6-9
4%
T10+
Median
4
P25
2
· P75
7
· max
15
On curve
19%
(18 / 95 cast on T1)
Cast same turn as drawn
60%
The "good card" funnel
484 brought · 234 playersBrought to game
484
Ever drawn
137
Reached battlefield
95
Still on board at game end
3
≥ -2.4pp
Players who cast this card win 30% of the time (n=82) , vs 22% when it never left the library (n=297).
When players drew this card but left it in hand, they won 40% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval -2.4pp to +18.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
143 instances1.4%
Library
2.1%
Battlefield
59.4%
Graveyard
11.2%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
40 decks
-
2
Prismari, the Inspiration
18 decks
-
3
Ghyrson Starn, Kelermorph
11 decks
-
4
Lord of the Nazgûl
11 decks
-
5
Jin Sakai, Ghost of Tsushima
6 decks
-
6
Massimo, the Magician
6 decks
-
7
Bria, Riptide Rogue
5 decks
-
8
River Song
5 decks
-
9
Talrand, Sky Summoner
5 decks
-
10
Zndrsplt, Eye of Wisdom
5 decks
Card text
Sleight of Hand
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Wilds of Eldraine (WOE)
·
Common
·
Illustrated by Scott Murphy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.