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Part of Secrets of Strixhaven
·
Sorcery
·
Wilds of Eldraine (WOE)
Live Play Data
Sleight of Hand
1%
Live Inclusion
Times Brought
340
Decks Running
186
Median Cast Turn
4.0
Drawn → Played
70%
Format
First-cast turn
n=68
15%
T1
12%
T2
12%
T3
16%
T4
13%
T5
26%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
7
· max
15
On curve
15%
(10 / 68 cast on T1)
Cast same turn as drawn
58%
The "good card" funnel
341 brought · 176 playersBrought to game
341
Ever drawn
97
Reached battlefield
68
Still on board at game end
3
≥ -6.3pp
Players who cast this card win 31% of the time (n=57) , vs 24% when it never left the library (n=214).
When players drew this card but left it in hand, they won 46% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval -6.3pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances2.0%
Library
2.9%
Battlefield
57.8%
Graveyard
13.7%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
29 decks
-
2
Prismari, the Inspiration
17 decks
-
3
Ghyrson Starn, Kelermorph
10 decks
-
4
Lord of the Nazgûl
10 decks
-
5
Massimo, the Magician
5 decks
-
6
Bria, Riptide Rogue
4 decks
-
7
Kotis, the Fangkeeper
4 decks
-
8
Namor the Sub-Mariner
4 decks
-
9
Talrand, Sky Summoner
4 decks
-
10
Thranduil, the Elvenking
4 decks
Card text
Sleight of Hand
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Wilds of Eldraine (WOE)
·
Common
·
Illustrated by Scott Murphy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.