Live Play Data
Smoke Bomb
0%
Live Inclusion
Times Brought
128
Decks Running
66
Median Cast Turn
—
Drawn → Played
49%
Format
First-cast turn
n=17Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
128 brought · 64 playersBrought to game
128
Ever drawn
35
Reached battlefield
17
Still on board at game end
3
≥ -5.9pp
Players who cast this card win 33% of the time (n=16) , vs 15% when it never left the library (n=71).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.3pp; 95% confidence interval -5.9pp to +40.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances4.8%
Library
7.1%
Battlefield
50.0%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Ezio Auditore da Firenze
14 decks
-
2
Edward Kenway
3 decks
-
3
Vincent, Vengeful Atoner
3 decks
-
4
Altaïr Ibn-La'Ahad
2 decks
-
5
Anti-Venom, Horrifying Healer
2 decks
-
6
Basim Ibn Ishaq
2 decks
-
7
Eivor, Wolf-Kissed
2 decks
-
8
Kratos, God of War
2 decks
-
9
Krenko, Mob Boss
2 decks
-
10
Alexios, Deimos of Kosmos
1 decks
Card text
Smoke Bomb
Artifact
Flash
All creatures have shroud. (They can't be the targets of spells or abilities.)
At the beginning of your upkeep, sacrifice this artifact. When you do, target creature you control can't be blocked this turn.
Assassin's Creed (ACR)
·
Uncommon
·
Illustrated by Borja Pindado
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.